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Thread Statistics | Show CCP posts - 3 post(s) |

Helia Tranquilis
State War Academy Caldari State
15
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Posted - 2014.03.15 12:21:00 -
[1] - Quote
Majority of the replies on this thread only imply that it is impossible for the hardened bitter-vet crowd to understand eve from the viewpoint of a new player playing outside of blob-warfare. Can you expect a new player to have similar view of eve as a veteran watching the game through blood-stained combat goggles? |

Helia Tranquilis
State War Academy Caldari State
15
|
Posted - 2014.03.15 12:27:00 -
[2] - Quote
baltec1 wrote:Helia Tranquilis wrote:Majority of the replies on this thread only imply that it is impossible for the hardened bitter-vet crowd to understand eve from the viewpoint of a new player playing outside of blob-warfare. Can you expect a new player to have similar view of eve as a veteran watching the game through blood-stained combat goggles? We were once new players too. Yet such a time was several years ago, likely in a very different environment.
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Helia Tranquilis
State War Academy Caldari State
15
|
Posted - 2014.03.15 13:07:00 -
[3] - Quote
Tippia wrote:baltec1 wrote:Helia Tranquilis wrote:Yet such a time was several years ago, likely in a very different environment. It was more dangerous back then. And there was far less guidance. It's not so much that anyone expects new players to have similar views of EVE as the older players, but that we expect them to at least take into consideration the fact that we've been there too, been through the same things they have, and figured out all kinds of neat ways to survive and even prosper. That when we say they can do something, there is actually a sliver of a chance that they can and that we're telling them this out of experience. Yes, I'm aware that tutorials barely existed some time ago. But do the tutorials prepare for the world even now? That deserves another topic altogether.
There were comments about newbies being griefed or ganked right out of rookie station, did you experience that as well? Greeted by flashy reds or yellows 1 jump from the starter system? Spammed by duel requests before knowing what duel even is? Just a few examples out the top of my head.
What should also be considered is the fact that players are the product of their time. Players who started 5-10 years ago aren't necessarily of the same generation of people or players. They may have grown in a different kind of world, and that has the potential to carry here to the game. HTFU has very different meaning to a 12-year-old (PEGI 12 game) than to a 30-year-old.
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Helia Tranquilis
State War Academy Caldari State
15
|
Posted - 2014.03.15 15:01:00 -
[4] - Quote
Tippia wrote:Helia Tranquilis wrote:What should also be considered is the fact that players are the product of their time. Players who started 5-10 years ago aren't necessarily of the same generation of people or players. They may have grown in a different kind of world, and that has the potential to carry here to the game. HTFU has very different meaning to a 12-year-old (PEGI 12 game) than to a 30-year-old. That is a fair point, but the question at that point is really if it should affect the design. Yes, parents can expect the game content (but not necessarily the interactions) to be non-offensive enough to suit a 12-year-old, but that doesn't mean it's actually a game for 12-year-olds. In practice, getting that rating is more a retail consideration GÇö when releasing those boxed copies, it was needed in order for some outlets to carry the game. Also, ratings aside, EVE has always been a more adult game than your average MMO. Is that a bad thing? Or is it just a thing that needs to be communicated more clearly? EVE is definitely an adult game, no doubt about that. What I wanted to point out was that you can expect part of the player base to consist of quite a young players. It is entirely possible that some of the loud reactions to griefs on the forums may as well be written by non-adult player. The harshness of this game requires certain character brought by maturity to be able to cope with.
As few have already commented, the existence of safety nets may hinder the hardening process, but in reality it is all about balance; how to ensure you aren't fooled to false feeling of safety and yet not being constantly rolf-stomped by certain groups.
One thing is certain: tutorials need to be completely reworked. Starting by bringing back the pod-express by Aura and make a nice and understandable video about the forms of emergent gameplay that the new player can expect to encounter on their first jump out of the starter system.
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Helia Tranquilis
State War Academy Caldari State
16
|
Posted - 2014.03.15 19:12:00 -
[5] - Quote
I thought we had a good conversation going... until a certain continent woke up and the normal poo-flinging commenced. |
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